int __fastcall ImageRenderReadPixel(unsigned int *p_count, int a2, int Pool)
{
int result; // eax
unsigned int *p_count_1; // eax
result = a2;
if ( a2 )
{
p_count_1 = ImageRenderRle(a2, Pool);
if ( p_count_1 )
return ImageRenderSetPixel(p_count, p_count_1);
else
return -1;
}
return result;
}